Warning: Storage Limits & Upcoming Wipe

OrbitOS is moving from 32MB to 5MB, and a full data wipe is coming in v4.4.

Hey everyone. So, you know how OrbitOS has always claimed you have a 32MB hard drive? I have to be honest. That was basically just a placeholder number.

Since OrbitOS runs entirely inside your browser without any external servers, it relies on a web feature called localStorage to save your terminal notes, installed apps, custom themes, and basically everything else. The huge issue here is that most web browsers actually hard-cap localStorage at around 5MB. If you try to save more data than that, the browser just rejects it, and the "OS" either crashes or fails to save entirely.

To stop things from breaking behind the scenes, the storage limit has been officially downgraded from 32MB to 5MB for now. As a slight compromise so you don't run out of space instantly, setting a custom wallpaper no longer counts against your storage quota at all for now

The good news: This isn't permanent. I'm completely rebuilding the entire storage architecture for OrbitOS 4.4 (ETA: September 15, 2026). I am ditching localStorage completely and upgrading to IndexedDB, which is a proper in-browser database. Once that's done, you can actually store hundreds of megabytes safely, which is what i need to get the new Gallery app and media apps working properly.

The bad news: Because the fundamental way the OS saves data is changing entirely, there's no technical way for me to port your old files over to the new system. When the v4.4 update goes live, you will lose ALL of your current notes, system settings, installed apps, and absolutely everything. Everything is getting wiped so we can start fresh on the new database.

Please don't save anything super important in the terminal right now. Thanks for using OrbitOS!

Currently on v4.3

An entire OS running straight in your browser.

Orbit OS is this crazy experiment I built for fun. It's basically an OS living right in your browser with a working package manager, AI, and a file system that actually saves your stuff.

50+
Native Commands
1k+
Monthly Users
5MB
Actual Virtual Storage (For Now)
350+
Built-in Utilities

Actually packed with stuff.

Not gonna lie, it's not just some static site with 4 fake buttons. There's real logic running under the hood handling memory, windows, and apps.

APT Package Manager

Yep, it has a legit package manager. Just run apt install to grab games, tools, or whatever, and it saves to your quota. It even handles dependencies, which is pretty wild.

AI Built-in

Hooks up to an AI API that doesn't just chat. It can output JSON to run system commands for you, like installing apps or clearing the screen (still testing this out tho ngl).

Process Manager

Keep an eye on what's eating up memory. Type processes to check PIDs or stop [name] to kill them. Proper BSOD included if things crash out.

Media & Games

It's got a full window system so you can drag MP4 and MP3 players around right over your terminal. Or just slack off and play Snake, Blackjack, or Tic-Tac-Toe.

Runs literally anywhere

Since it runs on the web, Orbit OS works on anything with a browser. TVs, Raspberry Pi, your smart fridge. If it has a screen and internet, you're good to go.

Make it yours

Lock it down with a password, write your own startup commands, and switch between 15+ themes to match your setup.

So, what exactly is this?

Orbit OS is basically this fake operating system I started in 2024 just messing around. It lives entirely in the browser and is just a fun sandbox. I wanted something that felt like a real OS, but didn't take itself too seriously.

Fun fact: I literally coded almost this entire thing on my phone.

The Story & Roadmap

Version 1.0 & 2.0

Started out super basic. V2 got a bit messy because I tried adding way too much at once and broke half of it, but I learned a ton about how to actually manage the code.

Version 3.x

This is where it started feeling real. Added more stuff, fixed older bugs, and got the system running smooth.

Version 4.3 (Current)

Added the wild stuff — advanced commands, the package manager, media windows, and deep customization. The core is pretty solid right now.

Coming Up: Version 4.4 / 5.0

Orbit OS 4.4 is dropping later with an IndexedDB storage overhaul. I’ve always done major updates every year so I can refine it and add cool stuff without rushing.

FAQ

Why does the link look suspicious?

The OS is currently hosted on Render rn, which is why the URL is https://orbitoss.onrender.com. It’s completely safe tho! I'll probably set up a real custom domain for it eventually.

Why is the OS so buggy?

Because the whole thing runs in your browser. It relies entirely on cookies and LocalStorage to save your files, themes, and settings. If you block cookies, use wild tracking protection, or use a weird browser, it's gonna break x_x. Stick to normal Chrome or Edge settings for the best vibe.

How did you build it? Is it Vibecoded?

Yeah! I coded a lot of it on my phone but I also used Google Jules to help out with the logic. I didn’t have everything planned out — just tried stuff, broke it, fixed it, and broke it again. Even with AI helping, debugging is a pain sometimes. Just kept at it.

Why not make a real OS?

Because I did this for fun lol. I’m not trying to compete with Windows or Linux or pretend I made the next big OS. If making a real OS sounds easy, go ahead and try it. I’d rather build something I actually enjoy working on.

Will it be Open Source?

Right now, I'm keeping it closed-source. I just wanna focus on building it and adding my crazy ideas, rather than trying to make the code look perfect for other people.